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	<title>Comments for pjharvey</title>
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	<link>http://pjh.clu.org.uk</link>
	<description></description>
	<pubDate>Fri, 21 Nov 2008 13:11:16 +0000</pubDate>
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		<title>Comment on Realm first 80th level achievement title by Killed in a smiling accident. &#187; Blog Archive &#187; I&#8217;m not trying to cause a b-big s-s-sensation.</title>
		<link>http://pjh.clu.org.uk/2008/11/17/realm-first-80th-level-achievement-title/#comment-1048</link>
		<dc:creator>Killed in a smiling accident. &#187; Blog Archive &#187; I&#8217;m not trying to cause a b-big s-s-sensation.</dc:creator>
		<pubDate>Tue, 18 Nov 2008 12:57:38 +0000</pubDate>
		<guid isPermaLink="false">http://pjh.clu.org.uk/?p=916#comment-1048</guid>
		<description>[...] with, to explore places they may not thought to have looked, but they can also be used to encourage behaviour which is the antithesis of what it means to devote oneself to an [...]</description>
		<content:encoded><![CDATA[<p>[...] with, to explore places they may not thought to have looked, but they can also be used to encourage behaviour which is the antithesis of what it means to devote oneself to an [...]</p>
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		<title>Comment on Paradroid by PsycheDiver</title>
		<link>http://pjh.clu.org.uk/2008/11/14/paradroid/#comment-971</link>
		<dc:creator>PsycheDiver</dc:creator>
		<pubDate>Fri, 14 Nov 2008 13:53:02 +0000</pubDate>
		<guid isPermaLink="false">http://pjh.clu.org.uk/?p=899#comment-971</guid>
		<description>Sounds like fun!</description>
		<content:encoded><![CDATA[<p>Sounds like fun!</p>
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		<title>Comment on The Death Knight is just a man, or gnome by Melmoth</title>
		<link>http://pjh.clu.org.uk/2008/11/12/the-death-knight-is-just-a-man-or-gnome/#comment-954</link>
		<dc:creator>Melmoth</dc:creator>
		<pubDate>Wed, 12 Nov 2008 11:42:47 +0000</pubDate>
		<guid isPermaLink="false">http://pjh.clu.org.uk/?p=896#comment-954</guid>
		<description>The &lt;b&gt;Death Knight&lt;/b&gt; has arrived! MORTALS! Let fear enter your hearts and your souls turn to ice for I bring destruction and DEATH! You will perish at my hands and be condemned to an eternity of torturous undead servitude TO ME!

Just as soon as I get my Snowshoe rabbit out. Awww, he's so wuvvery. *scritch* *scritch*</description>
		<content:encoded><![CDATA[<p>The <b>Death Knight</b> has arrived! MORTALS! Let fear enter your hearts and your souls turn to ice for I bring destruction and DEATH! You will perish at my hands and be condemned to an eternity of torturous undead servitude TO ME!</p>
<p>Just as soon as I get my Snowshoe rabbit out. Awww, he&#8217;s so wuvvery. *scritch* *scritch*</p>
]]></content:encoded>
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	<item>
		<title>Comment on The elusive iPod Touch album shuffle by pjharvey</title>
		<link>http://pjh.clu.org.uk/2008/11/03/the-elusive-ipod-touch-album-shuffle/#comment-947</link>
		<dc:creator>pjharvey</dc:creator>
		<pubDate>Mon, 10 Nov 2008 09:44:10 +0000</pubDate>
		<guid isPermaLink="false">http://pjh.clu.org.uk/?p=859#comment-947</guid>
		<description>Thanks, I'll grab myself a copy of that and have a poke around.</description>
		<content:encoded><![CDATA[<p>Thanks, I&#8217;ll grab myself a copy of that and have a poke around.</p>
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		<title>Comment on The elusive iPod Touch album shuffle by RupertGee</title>
		<link>http://pjh.clu.org.uk/2008/11/03/the-elusive-ipod-touch-album-shuffle/#comment-946</link>
		<dc:creator>RupertGee</dc:creator>
		<pubDate>Sat, 08 Nov 2008 11:23:21 +0000</pubDate>
		<guid isPermaLink="false">http://pjh.clu.org.uk/?p=859#comment-946</guid>
		<description>You can edit .plist directly (instead of using plutil + TextEdit) with "Pref Setter 2.0".  It's an indispensible freeware.

http://www.apple.com/downloads/macosx/system_disk_utilities/prefsetter.html

Cheers</description>
		<content:encoded><![CDATA[<p>You can edit .plist directly (instead of using plutil + TextEdit) with &#8220;Pref Setter 2.0&#8243;.  It&#8217;s an indispensible freeware.</p>
<p><a href="http://www.apple.com/downloads/macosx/system_disk_utilities/prefsetter.html" rel="nofollow">http://www.apple.com/downloads/macosx/system_disk_utilities/prefsetter.html</a></p>
<p>Cheers</p>
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		<title>Comment on An MMORPG for a console? by PsycheDiver</title>
		<link>http://pjh.clu.org.uk/2008/11/07/an-mmorpg-for-a-console/#comment-944</link>
		<dc:creator>PsycheDiver</dc:creator>
		<pubDate>Fri, 07 Nov 2008 14:16:25 +0000</pubDate>
		<guid isPermaLink="false">http://pjh.clu.org.uk/?p=880#comment-944</guid>
		<description>Several new MMORPGs are set for console release. Champions Online is a good example.</description>
		<content:encoded><![CDATA[<p>Several new MMORPGs are set for console release. Champions Online is a good example.</p>
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		<title>Comment on An MMORPG for a console? by ga'len</title>
		<link>http://pjh.clu.org.uk/2008/11/07/an-mmorpg-for-a-console/#comment-942</link>
		<dc:creator>ga'len</dc:creator>
		<pubDate>Fri, 07 Nov 2008 12:25:40 +0000</pubDate>
		<guid isPermaLink="false">http://pjh.clu.org.uk/?p=880#comment-942</guid>
		<description>There was a console MMORPG that was going to be released, but it never happened.  When the New Game Experience hit Star Wars Galaxies, many people were so upset with the changes that those who had beta copies of the console version broke the NDA and posted screenshots and videos of the game in action.

SWG had a X Box 360 version of the game in development.  If you search the net long enough, you should be able to find some more information on it.

It never came to be however.  With the playerbase leaving the game due to SOE's abusive practices, SWG has pretty much died as a product and thus, the funding for further development dried up.

It's the closest anyone has come to a console MMORPG to date.  While the grind issues were still there, the game was dumbed down enough for a console interface.

Consoles will need to make some steps forward before such a product will become viable.  Remember, one of the pulls for MMORPG's is the fact that it's more involved than a console game.</description>
		<content:encoded><![CDATA[<p>There was a console MMORPG that was going to be released, but it never happened.  When the New Game Experience hit Star Wars Galaxies, many people were so upset with the changes that those who had beta copies of the console version broke the NDA and posted screenshots and videos of the game in action.</p>
<p>SWG had a X Box 360 version of the game in development.  If you search the net long enough, you should be able to find some more information on it.</p>
<p>It never came to be however.  With the playerbase leaving the game due to SOE&#8217;s abusive practices, SWG has pretty much died as a product and thus, the funding for further development dried up.</p>
<p>It&#8217;s the closest anyone has come to a console MMORPG to date.  While the grind issues were still there, the game was dumbed down enough for a console interface.</p>
<p>Consoles will need to make some steps forward before such a product will become viable.  Remember, one of the pulls for MMORPG&#8217;s is the fact that it&#8217;s more involved than a console game.</p>
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	<item>
		<title>Comment on Plain Sight by Melmoth</title>
		<link>http://pjh.clu.org.uk/2008/11/06/plain-sight/#comment-940</link>
		<dc:creator>Melmoth</dc:creator>
		<pubDate>Thu, 06 Nov 2008 17:06:13 +0000</pubDate>
		<guid isPermaLink="false">http://pjh.clu.org.uk/?p=877#comment-940</guid>
		<description>By far the best game with exploding robots armed with swords at the Eurogamer Expo!

And it was easily my favourite game there.

Even if there was a game called War Twat.</description>
		<content:encoded><![CDATA[<p>By far the best game with exploding robots armed with swords at the Eurogamer Expo!</p>
<p>And it was easily my favourite game there.</p>
<p>Even if there was a game called War Twat.</p>
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		<title>Comment on Staying safe in low-sec with safe spots by Manasi</title>
		<link>http://pjh.clu.org.uk/2008/11/04/staying-safe-in-low-sec-with-safe-spots/#comment-933</link>
		<dc:creator>Manasi</dc:creator>
		<pubDate>Tue, 04 Nov 2008 12:42:11 +0000</pubDate>
		<guid isPermaLink="false">http://pjh.clu.org.uk/?p=868#comment-933</guid>
		<description>Thanks very kindly for the mention. I appreciate the linking indeed.  I hope to be posting information on ECM ( a new article) I am working on, as well as updating that safe spot post.</description>
		<content:encoded><![CDATA[<p>Thanks very kindly for the mention. I appreciate the linking indeed.  I hope to be posting information on ECM ( a new article) I am working on, as well as updating that safe spot post.</p>
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	<item>
		<title>Comment on Halloween by pjharvey</title>
		<link>http://pjh.clu.org.uk/2008/10/31/halloween/#comment-892</link>
		<dc:creator>pjharvey</dc:creator>
		<pubDate>Fri, 31 Oct 2008 21:23:45 +0000</pubDate>
		<guid isPermaLink="false">http://pjh.clu.org.uk/?p=829#comment-892</guid>
		<description>There have been no trick-or-treating children and I am left with a bucket containing more sweets than I first supposed.  Ah well!</description>
		<content:encoded><![CDATA[<p>There have been no trick-or-treating children and I am left with a bucket containing more sweets than I first supposed.  Ah well!</p>
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